Using one or more filters, you can divide your troops into different formations by troop type, giving preference to Shield, Spear, Throwing and Heavy troops. Order of Battle is a new strategic phase that takes place before each battle that allows you to assign captains and troops to formations.
#Mount and blade bannerlord 2 update
There're 72 different battle scenes for you to check out in e1.7.0 with even more to come in future updates!Īs you head into battle, you will be met with another substantial update that was discussed previously in the Future Plans blog post (link in the description). The scenes are modelled on the world map terrain, allowing you to plan ahead and use the terrain to your advantage when positioning for an encounter. When entering a battle, the system looks at the position and direction of the parties on the world map and uses this to determine the spawn points in the scene. Make sure to check out that video if you missed it the first time around to learn more about how the system works, but just to give you a quick rundown: we divided the world map into segments, with each segment having its own scene assigned to it. OK, and now on to the fun stuff! To start we have the Battle Terrain System that was first showcased in Development Update #7. If you’re playing the game through Steam you’ll be able to do this at your own leisure by using the Betas feature, but if you’re playing the game through any other platform you’ll be unable to load older save files after the next update, so please heed the warning and take a moment to update any saves that you really care about.
After doing that you will be all set for future updates!
#Mount and blade bannerlord 2 code
E1.7.0 is now live, bringing many new and exciting updates that we’ll be taking a look at in this video.īut just before we get to that, we want to inform you of a change to the save and load system that will render old save files incompatible with future updates, unless you act now!Į1.7.1 cleans up some of the underlying code for the save and load system but unfortunately, this means that you need to manually load each save in e1.7.0 and then save it again.